Friday, March 5, 2010

A.N.A. Comics Weighs In on its team

After February's set of Featured articles on the main tallent behind A.N.A. Comics the company itself is weighing in on their value and why these men are the type of men you should want to work with.

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Nicholas MyersVP of Intellectual Property Development with A.N.A. Comics – What Qualities does Myers bring to the position? Myers is a Storyteller above all else. If anyone in this business is confused or delusional enough to believe we are doing anything else when we create comics they need to reevaluate their understanding on the craft. Story always comes first for Myers. His art does not standout due to a strong application of anatomy or realism. In fact it’s quite the opposite. Myers’ overwhelming need to get his stories out into the hands and minds of readers requires speed and dedication. Often at the sacrifice of a certain level of consistency in his art quality or anatomical structure to his characters, Myers pushes on to deliver an easy to read, well told story. In his other works, Myers has displayed the ability to create life like images. Making the dramatic contrast between those “fine art” pieces and his sequential work seem more like a conscious decision than any lack of skill. Yet in this decision regarding his line work, Myers never stops raising the bar on his character development. All his characters have full personalities, back stories, and motives uniquely their own. Just another example of how he puts the story first. This well rounded view to his own process makes Myers a HUGE asset to A.N.A. Comics as the VP of IP Development. He is the man who heads up working with both internal and external properties of A.N.A. Comics. Helping creators form their worlds and get their pieces lined up so they have as much depth to play with as possible. His enthusiasm is contagious. Any creator that takes the time to work with Myers is putting themselves in good company and will no doubt produce a better product because of it. Myers also understands a position many creative people face, the feeling of unsatisfied in the balance that is required to create and yet care for life’s responsibilities. Working, creating, and having a family to take care off can put a unique kind of weight on a creative person. Myers intimate understanding of this adds to the value of his input and encouragement for other up and coming creators.

Anthony HaryVP of Brand Management & Editor in Chief with A.N.A. Comics – Why is Hary a good choice for EIC/VP of Brand Management? The easy first answer is that he is not afraid to hurt your feelings. Hary’s position is really a compliment to what Myers does at A.N.A. Comics. He is a perfectionist, his work is far more reality driven, and his commitment to a specific level of quality in his storytelling is key to his position at A.N.A. Comics. As Editor in Chief, Hary serves as a kind of “step 2” in the development process that starts with Myers. With the formation of the company there was an agreed standard of quality in the storytelling and content to the properties that would bare the A.N.A. Comics logo. His grasp of story pacing and balance are complimented by his unwavering commitment to moving the company forward. Hary has also spent a lot of time studying and researching storytelling, panel construction and composition. As EIC of A.N.A. Comics he often is called on to look over work, scripts, and pages to make sure that the story is told in the strongest way possible. As VP of Brand Management, Hary is responsible for the overall image and reputation of the company. This is a unique challenge as in essence A.N.A. Comics is the combination of THREE different production studios, and yet also its own entity all together. Hary applies a similar perspective to this task as he does in creating his own creative works. He never starts a project without first having a clear view on how he wants it to look visually, and read as a complete work. Whether this means implementing a detailed style, or a more simplified cartoony style there are certain factors that never change: 1. Everything is based in a realism that can be easily recognized by the reader. Proportions and perspectives are balanced so the art doesn’t take away from the story. 2. No matter what the weight or stress of the situation, the quality of the production cannot change, and does not change. This carries over to his Management responsibilities. Whether it be coordinating with numerous creative teams for the Spring Anthology, or contributing to support forum activities on the website, Hary strives to keep it all as accessible to others and all the while maintaining the established level of quality. Really as the bottle neck of the company there is a lot on his plate, yet you’ll never hear him complain. Even in his brash blunt demeanor he stays positive and forward thinking in his actions. Often maintaining the disposition that we can all come for the journey but it’s on us to keep up.


Adrian WilkinsPresident of A.N.A. Comics – Is it true he writes comics also, or does he just sign checks? If A.N.A. Comics was a comedy group, Wilkins would be the strait man. To this date he is the least publically active member of A.N.A. Comics, yet that is just publically. Overseeing the internal workings of the company is hard work when you have to work with the guys he is stuck with. Overseeing bi-weekly meetings, creative contacts, and the incredibly entertaining legal/business side of A.N.A. Comics keeps Wilkins a relatively busy man. Yet the rumors are true, he is a writer. In that capacity he is overseeing the development of three A.N.A. Comics original properties at the moment. This fact leaves what we have to say about him rather limited as we can’t give away too much of what he is doing. What can be said is that he is a right man for his position at the company. His network connections and ability to cross media connect will soon prove to be invaluable to the future of A.N.A. Comics. His laid back, jovial nature make Wilkins a treat to work with, and the right guy to lead the forces of A.N.A. Comics!

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